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Showing posts from June 11, 2023

Talking Point: What Do You Wish You Knew Sooner In Zelda: Tears Of The Kingdom?

  Having been out for the best part of a month now, we think it's fair to say that The Legend of Zelda: Tears of the Kingdom is going to be one of those games where we never stop discovering new things. In our playthroughs so far, these discoveries have had us grinning cheek to cheek on a pretty consistent basis, but that hasn't stopped the smiles from being wiped from our faces as we stumble across some game-changing mechanic at the 100-hour mark. The question of whether Tears of the Kingdom is "too open" of an open world (if there is such a thing) might be best left until we have a better idea of  everything  that this Hyrule has to offer, but the sheer range of possibilities and options does mean that there have been countless occasions where we stumbled across a new feature only to think "I really wish I knew about that earlier!" For us, the list of these features is growing longer by the day. A quick whip around Nintendo Life Towers produced a compendiu

Apple vs. Microsoft: Vision Pro, HoloLens, and a familiar pattern in a classic tech rivalry

  Some of Microsoft’s biggest missteps over the years have come not from being too late but rather too early, leaving the door open for competitors — especially Apple, it seems — to popularize a product category years later, when the technology and the market are ready. Pocket PC … iPhone Tablet PC … iPad HoloLens … Vision Pro? That last one sure looks like a possibility after Apple unveiled its new augmented reality headset this week. The device, which looks like a pair of high-tech ski goggles, lets users navigate with gestures in a manner very similar to Microsoft’s mixed reality headset, the first version of which was unveiled in 2015 and shipped in 2016. The similarities even extend to the language used by Apple CEO Tim Cook on Monday, and then-HoloLens leader Alex Kipman at a Microsoft event in 2015. Cook:  “Vision Pro is a new kind of computer that augments reality by seamlessly blending the real world with the digital world. … You can see hear and interact with digital content